Const
A frame resource: a copy of the scene color with mipmaps, taken after the opaque geometry has rendered. It is the texture the rendering.sceneColorMap option of the camera frame provides to the materials.
rendering.sceneColorMap
A frame resource: a copy of the scene color with mipmaps, taken after the opaque geometry has rendered. It is the texture the
rendering.sceneColorMapoption of the camera frame provides to the materials.