Engine API Reference - v2.24.0-beta.9
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    Variable FRAMERESOURCE_SCENECOLORGRABConst

    FRAMERESOURCE_SCENECOLORGRAB: string = 'sceneColorGrab'

    A frame resource: a copy of the scene color with mipmaps, taken after the opaque geometry has rendered. It is the texture the rendering.sceneColorMap option of the camera frame provides to the materials.